Wednesday, 21 October 2015

Working in Linear

After changing all my curves to linear, I realized how difficult it is to work in linear without tons of breakdowns. It always takes a little while to get used to thinking in linear after working in a more 2d-like stepped environment. I had to go in and duplicate some poses in order to achieve holds and to not get some super floaty animation, but over all it's looking okay. Not good, but okay. I may keep going back to stepped to add some more in betweens because i find it quite annoying to try and create appealing poses with everything moving all over the place with equal timing. We'll see as I keep refining the curves.

Lesson taken away: do as much in stepped as possible before switching over. It makes things a lot easier for me at least, and I can spend less time trying to figure out what the hell is going on.

1 comment:

  1. I am so glad you came to the realization that you need to take your time in stepped before going to linear and get those copy pairs and breakdowns in there. Spending as much time as you need in each curve type and not jumping straight into splined will save you a lot of frustration with curves moving things in ways you do not expect. Take your time and breathe, then set those keyframes.

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